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Introducing the Phone PDF For ZWEIHANDER Grim & Perilous RPG

Get the ZWEIHANDER Grim & Perilous RPG Phone PDF + Digital PDF at PhonePDF.com

ZWEIHANDER GRIM & PERILOUS RPG: PHONE PDF

Tabletop role-playing game books are converted from print books into a Digital PDF, and then distributed on DriveThruRPG. This digital format typically references the same layout as the print book with hyperlinking, resulting in an 8.5 inch by 11 inch Digital PDF. While Digital PDFs display well on laptops, they don’t suit the most common devices used around a game table – tablets and phones:

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INTRODUCING THE PHONE PDF

In partnership with DriveThruRPG, Andrews McMeel Publishing is proud to announce a new format for digital tabletop role-playing games – Phone PDFs. Revolutionizing the way tabletop role-playing gamers use PDFs at the game table, this new format is optimized for the mobile user. Phone PDF side-steps the frustration of pinch, pan and zoom of traditional Digital PDFs on mobile devices by utilizing a mobile-first design. The Phone PDF is an excellent resource for users who prefer their mobile device at the game table, don’t have the book on-hand to look up an important game rule or are on the go.

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DEVICE AGNOSTIC

Our Phone PDF has both Android and Apple users in mind. It is also designed for both tablets and phones. Images remain high fidelity, optimized for older and newer devices:

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MOBILE FIRST DESIGN

Our Phone PDF utilizes a mobile-first UX. This makes for a more pleasant user experience. Our Phone PDF includes a navigation footer. This tool persists across the entire experience, allowing you to quickly access the table of contents (ToC). By clicking on contents, it will take you to quick links: a standard ToC you’d normally see in a print book or Digital PDF. Every quick link takes a user deeper into the Phone PDF, revealing all of the headers and hyperlinked content within:

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EASE OF NAVIGATION

While the Phone PDF retains mobile device swipe functionality, there are times where you may accidentally move too quickly through the book. That’s why our Phone PDFs incorporate a back button. This button acts as a history tool, allowing you to move through previous pages you visited:

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INTERACTIVE INDEX

One common pain RPG gamers suffer from is having to look up terms from the index. This is why we’ve integrated our index as a right-hand rocker in the Phone PDF. This interactive index allows you to quickly click through to any term you need to find, using the same quick link functionality as the navigation footer:

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GET STARTED!

Eager to try out a Phone PDF? Our first title – Zweihänder Grim & Perilous RPG by Daniel D. Fox – is now available exclusively at DriveThruRPG in Phone PDF format. This 688-page dark fantasy RPG was the 2018 winner at Gen Con for Best Game and Product of the Year, and represents how you can take a dense tabletop role-playing game book, and translate it into a simple Phone PDF:

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WHAT’S NEXT?

Other tabletop role-playing games from Andrews McMeel Publishing will follow the new Phone PDF format (along with Kindle, ePub and traditional Digital PDF formats), with Main Gauche Grim & Perilous Supplement slated for November 2019 and Zweihänder Grim & Perilous RPG: Player’s Handbook in December 2019. We will begin offering Phone PDF + Digital PDF bundles at point of purchase, exclusively through DriveThruRPG.

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ZWEIHANDER Grim & Perilous RPG Phone PDF Now At PhonePDF.com

WELCOME TO GRIM & PERILOUS GAMING

Winner of the ENnie gold Best Game and Product of the Year at Gen Con 2018, featured on Forbes, ranked one of the best-selling fantasy tabletop role-playing games at DriveThruRPG and having moved over 90,000 copies worldwide, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer and grittier version of classical tabletop role-playing games. This revised PDF edition is published in celebration with Andrews McMeel Publishing, and features a refreshed layout, new artwork, rules clarifications, color plates by Dejan Mandic and errata.

ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will:

  • Live in a gritty, ‘realistic’ fantasy world
  • Make morally grey decisions & enact vicious reprisals
  • Uncover insidious plots & political intrigue
  • Take part in heart-pumping chase scenes
  • Venture into the wilderness & survive its perils
  • Desperately fight in clandestine & open field combat
  • Defend themselves from injuries, madness & mutations
  • Encounter sanity-blasting creatures & their minions

Using the Powered By ZWEIHÄNDER d100 game engine, you will create grim characters, write perilous adventures and build your own low fantasy & dark fantasy campaigns. These rules are a perfect fit for Renaissance and medieval-styled adventures, too. You can also use this book to create your own homebrewed worlds, whether inspired by the works of Andrzej Sapkowski’s The Witcher, George R.R. Martin’s Game of Thrones, Glen Cook’s Black Company, Myke Cole’s The Armored Saint, Robert E. Howard’s Solomon Kane, Scott Lynch’s Gentleman Bastard series or other ‘grimdark’-inspired media.

This all-in-one game includes most of what you need to play: a character creation guide, game mastery rules and a bestiary brimming with creatures both fair & foul. All that’s left are a few friends, pencils and a handful of dice.

ZWEIHÄNDER Grim & Perilous RPG awaits, and the fate of your grim & perilous tale hangs in the balance!

 

“Zweihander has managed to do what so many retro-inspired RPGs currently fail at – it both intimately captures the spirit of a certain type of fantasy (in Zweihander’s case, the blood-soaked and mud-drenched “dark fantasy” genre) and escapes from its mechanical and social shortcomings. Too often, games inspired by what came before forget that this hobby has grown and changed, and hew too close to outmoded tropes and bad design. Zweihander manages by the grim machinations of its creator, Daniel D. Fox, to forge itself into something both eerily familiar and utterly belonging to the current moment in games. The diverse and beautiful art, the modern and purposeful writing and the powerful sense that this game is a game made not only to pay homage to what came before but to make something new of it all elevates Zweihander above every other retro-clone and nostalgia renaissance game out there. If I want a game about gritty losers trying to make it in a world out to get them, I’m going to reach for Zweihander every time.”

– Adam Koebel, co-creator of Dungeon World

“Zweihander RPG won the golden ENnie for the best game in 2018, and to be honest, it deserves it. I’d heard a little about the game, but never had the chance to give it a go until recently. Zweihander considers itself a retroclone of Warhammer Fantasy 1st Edition, and if you were listening to me earlier, it’ll be clear to you why this is #1 for me.”

“First off, the book is huge. 692 pages of grim dark fantasy is an absolute delight to behold, let me tell you. Zweihander is without doubt a huge reading project to undertake, but the beauty of this game is it’s deceptive simplicity. While traditional D&D players may feel overwhelmed upon initial glance, the core mechanics of Zweihander are quickly and efficiently explained. For WFRP fans it’s like meeting an old friend.”

“Similarly to WFRP, Zweihander combat is intense and pulls no punches. Each round you begin with 3 Action Points, or AP, with which you can move, attack and pull stunts. The huge range of moves you can make within combat allows for parries, ripostes, doges and feints without the clunky advantage mechanics of the aforementioned Warhammer 4th Edition.

Zweihander doesn’t have an official campaign setting that comes in the book. The Grim & Perilous system is designed to inhabit any world to your liking – Game of Thrones, the Witcher, or even a historical medieval world. This means that it’s modular, and adaptable to a variety of situations, though it still includes rules and monsters for almost any given world you could imagine.”

– Will Jones, Encounter Roleplay