ZWEIHÄNDER Grim & Perilous RPG is finally complete!

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ZWEIHÄNDER fans! We have long stated that we refuse to go to Kickstarter until we had thoroughly play-tested final version of the rules. After 4 years, 8 months and 12 days, we are proud to announce that the final draft for ZWEIHÄNDER Grim & Perilous RPG is complete! ZWEIHÄNDER Grim & Perilous…

The Final Countdown!

zweihander grimandperilous.com warhammer fantasy roleplay retroclone

Hello again, ZWEIHÄNDER fans! The countdown is officially on… and you know what that means. We’ve got a huge announcement coming soon! Stay dialed into our Facebook page by changing your settings to see our posts in your news feed. And please, share our page to spread the good word….

GM’s Corner: Demons!

zweihander grimandperilous.com warhammer fantasy roleplay retroclone

Hello again, ZWEIHÄNDER fans! Here is our April progress report. The Bestiary became a monstrous task (pun intended) over the past two months with further edits and the addition of several new creatures. We revamped the entry for Abyssal baddies, up to and including expanding upon the lore behind Higher Demons, Lower…

GM’s Corner: Bestiary Nearly Complete

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Hello again, ZWEIHÄNDER fans! As promised, here’s our January progress report. We are moving along at a steady clip, on track to finish up Bestiary by mid-February. The chapter is coming in at a monstrous 120 individual entries! This means that we’ll have a bevy of creatures for Gamemasters to introduce…

GM’s Corner: Social Intrigue system

Today, we talk about social skills in other role-playing games and how ZWEIHÄNDER Grim & Perilous RPG‘s Social Intrigue mechanics address some of the most common concerns through implementation of an optional rule set for Gamemasters. Social mechanics seem to have a love it or hate it relationship: either Gamemasters…