Profession Sneak Peak: The Gambler

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Continuing our highlight of the Knave Archetype, let’s take a look at the Gambler! GAMBLER Standard Profession ARCHETYPE Knave DESCRIPTION What compels a person to compulsively need to win at love, war and dice? Is it arrogance? Ego? The desperate need to be respected or feared? The Gambler feels that…

Two and a half years ago…

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Hard to believe it’s been over two and a half years since we began development! As we close in on our final beta, titled “GRIMDARK Edition”, I’d like to share with you some of the inspiration for writing. Dejan Mandic, our resident artist, penned many of these images during the…

Sneak Peak: ZWEIHÄNDER “GRIMDARK Edition” beta 2

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We have been hard at work revising public beta 1 for what will become beta 2, titled “GRIMDARK Edition“. Using feedback from our internal play testers and your suggestions, we’ve implemented a number of changes across the board. They include: Damage and Peril Condition Tracks – no longer will you…

Profession Sneak Peak: Footpad

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Today, let’s take a look at one of ZWEIHÄNDER’s most notorious of Knaves, the Footpad! FOOTPAD Standard Profession ARCHETYPE Knave DESCRIPTION Some disputes can’t be solved with words. Sometimes, an example needs to be made. And if actions speak louder than words, then when a Footpad shatters teeth and breaks…

ONE YEAR AGO TODAY…

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…your humble author decided to turn “Project Corehammer” into the product you see developing before you now. We hope to deliver a product that has professional polish, oftentimes missing from old school renaissance (OSR) products. I’d like to believe that my vision, coupled with our patient play test groups, critical feedback…

Gamemaster’s Section: Wilderness Travel

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We are continuing to work through the Gamemaster’s section, which includes Corruption mechanics, Wilderness Travel, Social Influence encounters and Stress/Fear/Terror subchapters. However, we wanted to give you a sneak peak at Wilderness travel, and how a Gamemaster can shape the narrative around the roles each character plays during the journey….