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The Final Countdown!

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Hello again, ZWEIHÄNDER fans! The countdown is officially on… and you know what that means. We’ve got a huge announcement coming soon! Stay dialed into our Facebook page by changing your settings to see our posts in your news feed. And please, share our page to spread the good word. We are almost there! ZWEIHHÄNDER Grim & Perilous on Facebook *a magician named GOB did not approve of this message, but we’re sure he’d approve…

GM’s Corner: Demons!

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Hello again, ZWEIHÄNDER fans! Here is our April progress report. The Bestiary became a monstrous task (pun intended) over the past two months with further edits and the addition of several new creatures. We revamped the entry for Abyssal baddies, up to and including expanding upon the lore behind Higher Demons, Lower Demons and their servants. This resulted in a ton of new narrative material, which was brought to conclusion late last week. You’ll recognize Warhammer Fantasy Roleplay…

GM’s Corner: Bestiary Nearly Complete

zweihander grimandperilous.com warhammer fantasy roleplay retroclone

Hello again, ZWEIHÄNDER fans! As promised, here’s our January progress report. We are moving along at a steady clip, on track to finish up Bestiary by mid-February. The chapter is coming in at a monstrous 120 individual entries! This means that we’ll have a bevy of creatures for Gamemasters to introduce into their game, ranging from challenges at Basic, Intermediate and Advanced Tiers. We’ve also introduced a unique band of foes into the mix, called the Elite…

GM’s Corner: Social Intrigue system

Today, we talk about social skills in other role-playing games and how ZWEIHÄNDER Grim & Perilous RPG‘s Social Intrigue mechanics address some of the most common concerns through implementation of an optional rule set for Gamemasters. Social mechanics seem to have a love it or hate it relationship: either Gamemasters love the complexity of the mechanics or dislike its implementation (Forge-based RPGs). Universally, players and Gamemasters alike tend to take umbrage at systems which focus…

GM’s Corner: Magick Items

There are legends of enchanted blades of mythical strength, armor which can withstand the most formidable of blows, rings which grant extra lives, mantles which cause one to become invisible and more. From artifacts wrought in the dawn age by the firstborn gods to grimoires bound in the flesh of men, hundreds of stories persist of ancient items of great Magickal repute… Yet, most of these are simply stories. Sure, there are plenty of amulets…

ZWEIHÄNDER Grim & Perilous book size

Quick New Years Eve update! Chapters 1 through 10 of the book came in at a whopping 240 pages! This leaves around 75 additional pages for the Game Mastery and Bestiary chapters. We’re estimating 350+ pages after layout and artwork! Catch a sneak peak over on our Facebook page, including a few ‘secret’ camera shots of Chase Scene mechanics, the Archmage and more!