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Trick or Treat: Meet the Inquisitor, foehammer to chaos!

Witch Hunter

INQUISITOR Elite Profession Since the dawn of time, the forces of chaos have sought to corrupt the seeds of life and twist the soul of mankind. Locked within this eternal struggle, the Inquisitor knows there is no place for half measures. Vows of unwavering faith and fealty drive them to face the abominations of this world, and perhaps more importantly act as the scourge to those tainted souls that would lead their kin down the…

Trick or Treat! The Ghoul: Finger Lickin’ Good

There are those in this world that slave to their own vices. Ones given to gluttony can fall prey to chaos’s touch during their weakest moments of overindulgence. Once upon this dark path, it cannot be abandoned as the road to ghouldom begins… At first, their hunger is satiated only by rich foods; thick blood sausage links, lemon cakes by the baker’s dozen and eel pies stacked as high as empty pie tins. Over time,…

Join FIGHT CLUB, Our Open Playtest Combat System!

ZWEIHÄNDER fans! Have you already created your ZWEIHÄNDER character? Time to join Fight Club! Experience the fast-paced and perilous dangers presented within our open playtest combat system at the following link! After Creating Your Grim & Perilous Character, take them into the ring to fight mano-a-mano, or even get your friends together for a big brawl! We’d love to hear about your experience with our latest revision of the Combat rules. Please submit all feedback…

Even More Professions For Public Playtest!

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For those who are ready to create a new ZWEIHÄNDER Grim & Perilous character, we’ve added a number of new Standard Professions for you to try out. Here are the ones now available for our Character Creation phase of the playtest: Adherent Animal Tamer Apothecary Artisan Courtier Cutthroat Graverobber Hedge Knight Hedgewise Laborer Man-At-Arms Militiaman Pugilist Rake Reeve Servant Sellsword Slayer Thief For those who may have missed it, follow this link to begin creating…

Reward Points, Not Experience Points

One important distinction about ZWEIHÄNDER is that Characters don’t earn experience points. We made a  change in the way players are rewarded for our internal revision, with the sole focus put on characterization and role-playing. Instead of experience points, players now earn Reward Points (RP) based primarily on how well they exemplify their character’s Blessing and Curse. The rules require players to be engaged and play to their character’s personality above all else. Here are the…