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SPIN FORTUNE’S WHEEL

The tides of order and chaos are in a constant tug of war. All are bound to the wheel of fortune as it turns, turning treacherously for both the villainous and the chivalrous alike. When these forces are pitted against one another, it can resonate acutely with their chosen emissaries. Protagonists in ZWEIHÄNDER often face insurmountable odds. Whether it’s being outflanked by their foes, stumbling upon a creature’s den whilst heeding the call of nature,…

SKILL LAYOUT IN ZWEIHÄNDER GRIM & PERILOUS RPG

We recently started work on Chapter IV: Skills. Here’s the layout we’ve decided to use. It explains what Primary Attribute governs its use, the related Skill Specializations a character may gain with it, a few example Special Uses for the skill and sample Difficulty Ratings. We’d love to hear any suggestions you may have about the entry layout. Word of warning – the text is from the raw document and hasn’t undergone editing. Let us…

CREATING YOUR GRIM & PERILOUS CHARACTER

Our new editor came onboard a few weeks ago. We’re in the middle of cleaning up the character creation chapter, and have outlined a few immediate considerations you’ll make when creating your first Grim & Perilous character. Take a look at a sample of what we’re writing, and let us know if we’re hitting close to the mark: As a player, you will create an alternate persona: a protagonist (or perhaps antagonist) of the story,…

MEET HUGO STOAT: PEASANT-HERO (THIRD TIER)

  Hugo had fought for his people, eventually leading the coup d’état against his sovereign lord. But he now bears the many scars of war. Exposure to the horrors of the hidden world, Hugo has developed a crippling fear of darkness. Bearing witness to his lord’s dark rituals, Hugo also lost the use of one of his eyes…but in its place, a dark power has taken interest in him. When the moon is right, Hugo…