One of our favorite reviewers Prince of Nothing finishes his review of the ‘brobdignagian’ proportions of ZWEIHÄNDER Grim & Perilous RPG over at his website Age of Dusk. Thanks once again to Prince of Nothing for his fantastic and lengthy review of Zweihänder Grim & Perilous RPG!
Here is Part 10, titled “Adventure & Conclusion”:
The Adventure: There are no cringeworthy monologues, forced decisions, ham-handed social commentaries or implicit value judgements in A Bitter Harvest, it is a perfectly playable adventure meant to provide the players with a scenario that requires a difficult moral decision. It even reminded me somewhat of the Witcher, with its use of fully fleshed out NPCs, lack of stock characters and moral ambiguity
Zweihänder Grim & Perilous RPG as a whole: Zweihander is dense, rich with options and complete and fully playable as a standalone game. It differs significantly from its spiritual liege but retains and even magnifies the underlying themes that made us like the old games and it even surpasses the old game in terms of system. The combat system is lethal as all hell, the injury system ensures even the victors are not liable to leave combat unscathed The question thus becomes, is it worth sinking the time into a new system? I would answer, simply, yes.
In short form:
Can I run my Warhammer game with this and will it still feel like Warhammer? Yes.
Is it a complete game? Yes.
Is the combat gritty and are the injuries lasting? Yes.
Are blackpowder weapons finally worth it? Yes.
Is the knockoff brand setting seed any good? Ditch it and rip off the Witcher or Berserk or the Broken Empire if you are going to do your own thing.
Prince Of Nothing’s entire review:
Zweihander (WFRP retroclone) Pt. I; Introducing
Zweihander (WFRP retroclone) Pt. II; The anatomy of grim heroics
Zweihander (WFRP retroclone) Pt. III; A man needs an occupation
Zweihander (WFRP retroclone) Pt. IV; Skullduggery and kicking people in the Face
Zweihander (WFRP retroclone) Pt. V; Barbarism and Unrelenting Savagery
Zweihander (WFRP retroclone) Pt. VI; To fight the abyss, one must know it…
Zweihander (WFRP retroclone) Pt. VII; Other magical shit
Zweihander (WFRP retroclone) Pt. VIII; Matters of Governance
Zweihander (WFRP retroclone) Pt. IX; Bestiary Section
Zweihander (WFRP retroclone) Pt. X; Adventure & Conclusion