One of the challenges we have heard for new players to ZWEIHÄNDER Grim & Perilous RPG is that the book is too dang big. Despite the simplicity of the mechanics and inexpensive price point, getting players to create a character from a 669 page book to create a character is a big ask, particularly whenever a Gamemaster really wants them to try ZWEIHÄNDER. We’ve listened, and today, we’re going to solve for it.
Grim & Perilous Studios is proud to announce ZWEIHÄNDER Grim & Perilous RPG: Player’s Handbook. Published by Andrews McMeel Publishing, the Player’s Handbook will come in at a sleek 368 pages (just a handful of pages shy of the Dungeons & Dragons 5e Player’s Handbook). This abridged version of the Revised Core Rulebook will contain the following chapters:
> How To Play
> Character Creation + Professions
> Skills & Talents
> Trappings & Combat
> Hazards & Healing
> Perforated, all-new horizontal + vertical character sheets
> All-new index + reference tables for players w/notes section
> New options for staying in your Profession (from the GM chapter)
> Inclusion of the Aztlan, Grendel, Orx and Skrzzak as playable Ancestries
We have an all-new cover featuring one of our favorite rat-catching Professions, beautifully illustrated by Jussi Alarauhio. Plus, we’ll carry forward our new layout standards using sepia tones in the artwork and the tables. The cover will come in a soft touch matte, using Grim & Perilous Studios collector’s print quality as with our previous books (which includes a wide ribbon, clay matte pages, purple end pages and smythe binding). Finally, it will feature all-new artwork and borders from Dejan Mandic!
ZWEIHÄNDER Grim & Perilous RPG: Player’s Handbook will release on December 10, 2019
EVERYTHING A PLAYER NEEDS TO CREATE A CHARACTER FOR ZWEIHÄNDER GRIM & PERILOUS RPG
Abridged from the first ten chapters of the ENnies award-winning ZWEIHÄNDER Revised Core Rulebook, this book contains everything you need to create a character: from professions & advancement, to backgrounds & skills, for intrigue & combat, to exploration & trappings, and magick spells & rituals.
Using this book, you will embroil your character in low fantasy & dark fantasy adventures, inspired by the world of Game of Thrones, The Witcher, Solomon Kane, Black Company, The Sacred Throne, Gentlemen Bastards and other Renaissance-styled, ‘grimdark’ inspired works.
With 72 professions, 43 expert professions, 10 ancestries, numerous backgrounds, a myriad of weapons, character sheets in both horizontal & vertical format and over 160 magick spells & rituals, you’ll have countless ways to create your vision of a grim character ready to embark upon perilous adventures.
ZWEIHÄNDER AWAITS, AND THE FATE OF YOUR GRIM & PERILOUS TALE HANGS IN THE BALANCE!