Zweihänder is a dark fantasy tabletop role-playing game created by Grim & Perilous Studios, with lead design by Daniel D. Fox. The game uses percentile dice to resolve choices players and Gamemasters make when playing. Combat in Zweihänder allows human-level creatures and characters to absorb only two or three hits on average without receiving an “Injury” that may instantly cripple, kill or permanently maim a character. There are few to no regeneration or resurrection powers in Zweihänder, and limited healing options are available to players. “Fate Points”, which represent a character’s fate or destiny, provide a limited number of opportunities to avoid crippling or killing results. “Fortune Points” allow a character to avoid some perilous situations.