Grim & Perilous Quarterly Fan Content Showcases

Hello all! We’ve been quiet here at Grim & Perilous Studios for a while now as we have been getting our proverbial feet wet with the transition in leadership.  Stay tuned here, as, with the coming year, we will have quite a few new announcements and activities from G&P. I am looking forward to what 2021 will bring, and look forward to bringing you all along with us during the journey.  Before this year ends, however, Peter came to me and wanted to shed some more light on our Community Content products and proposed writing a quarterly showcase of the best selling content.  To me, it was a no-brainer, but it was more or less a matter of when we could start.  That time is now, and Peter will be bringing you all these showcases every three months.  If you are looking for more content to add or change your ZWEIHÄNDER game up, check these out, and maybe even leave the contributors a review.  Cheers, and have a Happy New Year!  Adam J. Rose



Grim & Perilous Showcase December 2020

Looking back over the past three months has seen an interesting mix of new products released by the Grim & Perilous Librarians. This showcase picks out just three as a sample of what the library has to offer: The Grim & Perilous Solo Rules are the best selling PDF, Lowborn Issue#3 as the best selling in print, and 100 Encounters for Fantasy Mountains as the best selling new release since October.

Cover of the Grim & Perilous Solo Rules This rules supplement allows you to play ZWEIHÄNDER without a Games Master. Questions about the world and the actions of all the NPCs that you would normally ask your GM are handled by a few simple tables and one or two dice rolls.

Rules are provided for simple and complex questions, scene objectives, NPC reactions all using native ZWEIHÄNDER mechanics.

Additionally, you get some useful record sheets to keep track of your solo adventures and an example actual play of the first few scenes of a new character’s adventure.

$4.95 $3.50$2.99

Lowborn Issue#3 cover Lowborn is the quarterly Zweihänder fanzine. Issue Three contains a great mix of articles from adventures, to new trappings and encounters and tons of things for GMs to work into their own games.

This issue offers articles on:

  • Stress and Chaos
  • Drama Dice and Pools
  • Tactics and Mass Combat
  • Professional Trappings
  • An Adventure: Cytoplasm
  • Sewer Encounters
  • Grim & Perilous Saints of the Holy Roman Empire and more…

$4.99$3.74 PDF/$9.99 Premium Color Print

100 Encounters for Fantasy Mountains cover Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions, and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd.

  • Cutting into the side of the mountain is a deep, steep-sided valley. The vegetation in the valley is all twisted and sickly, apparently dying, and the smell of rot rises from it, as all the animal and birdlife in the valley has died. Curiously, none of the corpses are attracting insects. (The valley has been poisoned, but the Characters will be safe unless they consume the water, vegetation, or dead creatures. Treat the effects as being a combination of both Animalbane and Folkbane, as it will affect both Animals and Humanoids.)
  • Dangling from the face of a cliff are several corpses. The corpses are linked together by a rope and appear to have been climbing the cliff face before something killed them.
  • Dense trees hide a sudden drop-off from view. The trees suddenly disappear, revealing the top of a steep cliff. Travelers who are going through the trees too fast may not have enough time to stop (Characters traveling faster than a walking pace must make an (Easy +20%) Coordination Test to stop in time; those who fail must make a (Standard +/-0%) Acrobatics Test to grab onto a root or outcropping to avoid falling off the cliff).
  • Dying trees cover the mountain’s slope here. Each tree has had the bark stripped off the trunk to a height about 6′ above the ground (a (Trivial +30%) Folklore Test or a (Trivial +30%) Survival Test to determine that the damage is animal in origin).
  • Far above, what appears to be a stone balcony protrudes from the side of a cliff.